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write to socket

Type

command

Summary

Sends data to a socket.

Syntax

write <dataString> to socket <socketID> [with message <callbackMessage>]

Description

Use the write to socket command to send data to another system via a TCP socket.

If you specify a callbackMessage, as soon as the write is finished, the specified message is sent to the object whose script contains the write to socket command. The callbackMessage is sent with one parameter, which is the socketID.

If you don't specify a callbackMessage, the handler pauses until the write has been completed, or until the time set in the socketTimeoutInterval property has passed.

Parameters

NameTypeDescription

dataString

string

The data to be sent through the socket connection.

socketID

string

The identifier (set when you opened the socket with the open socket command) of the socket you want to send data to. The socket identifier starts with the IP address of the host the socket is connected to, and may optionally include a port number (separated from the IP address by a colon). If there is more than one socket connected to that host and port, you can specify which socket by appending the connection name or number that was assigned when the socket was opened, separated from the port number by a vertical bar (|).

callbackMessage

string

The name of a message to be sent to the current object when the write is successfully completed.

Examples

write "test" to socket "127.0.0.0:21"
write "test" & linefeed to socket "www.google.com:80"
on mouseUp
open socket "www.google.com:80"
write "test" \
to socket "www.google.com:80" with message "socketFinishedWriting"
end mouseUp

on socketFinishedWriting pSocketID
put "Data written to socket" && pSocketID
close socket "www.google.com:80"
end socketFinishedWriting

command: accept, write to driver, post, open socket, read from socket

function: arrayEncode

glossary: property, handler, message, socket, parameter, command, TCP, object

message: socketTimeout

property: socketTimeoutInterval, script

Compatibility and Support

Introduced

LiveCode 1.0

OS

mac

windows

linux

ios

android

Platforms

desktop

server

mobile

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